its about time
first got into the series when part ten came out, then watched the entire series and have been waiting for it to pick up again. i didnt expect two years. please have them a little closer. i cna understand a few months (6 or so) but two years is a little while considering part ten was 18 minutes and made in 4 months.
i have decided that you are my favorite newgrounds animator. there hasnt been one flash of yours i didnt like and they are always of top quality. they have pretty good art work, good sound and music, as well as a good story that is either relatable to my life or to me in general.
now sure these things cant be said for every one but for me they can. it was simple, interesting and slightly predictable in a corny romantic sort of way. It showed what it needed to show and didnt over stay its welcome and the extra ending was funny.
it makes me wonder though what prompted this animation. did something in your life happen recently or was it just the time of year?
another great one
i have liked all of your school 13 episodes because they bring an ubserd realism to everthing a ttenager is most likley thinking about or going through. your art style is fluid and welll exicuted giving u a unique style and allows you to stand out among many of the other quality flashes. your music choice as well as slight nods to video games also bring about a great joy allowing the viewer to know what kinda poerson is makeing these movies. really i can go on about all the good things about your animation but it was all just spot on. i even like that its in russian, it gives u a sense that every one every where goes through this type of stuff and i cant even tell if the voice acting is good so i just assume it is so thats a plus. :P
Thanks, i like to bring up realism, though it's hard to find a right thing to show
felt like a classic
this game at first seemed a little genereic for newgrounds shooters ut this one caught my attention fast as being different than the rest. it made me think of older classic shooters like galaxia, glaga, demon sword, even raiden[ without the destructable back ground] this game though doesnt feel time less however. i think it will be left and forgoten because, although amazing, nothing made it memorable like those games i listed before.
the music was perfect for the game. it made me feel like i was in an acrade playing a game that was very japanesey. in the classic japnaese shooter way not the waky game show steryotype of japanese media way. the music never ene got old for me it seemed fluid the entire time and kept well with the games style.
the graphics were stylized so they didnt really define any new ground [ no pun intended ]. i meen that they were good and went with the rest of the game but they never really seemed horrible or amazing. they were good and fit in well with the concept and idea.
the game play was well done i believe for its simplicity. well how can a top down shooter be a really complex game when all u do is move and shoot, you might ask. well the thing about this game is that it had the option to use a mouse to navigate and it automaticaly fired rounds. this made it a lade back not overly involving game. in a good way. the mouse has precicision like nothing else and that allowed me to navigate through bullets really well. i didnt try with the WASD controls because i had a fealling i would have died alot more if i did, and i probably would have.
the customization worked well for the most part but my big complaint is , well actualy theres two. one being is if i bought somthing and sold it ishould have been able to use it again without rebuying it. say i wnated to use sheilding one round and then use the wingmen then next but after that i wanted sheilding again. instead of buying it over agian i should have had it unlocked. i never had the problem of not being able to pay for it agian but still it seemes strange to buy somthing i already own again just because i dont use it. my other complaint is that i didnt get to try every thing out. see, i felt like if i changed my upgrades to mutch i would loose then next round and have to restart [ i never died so i dont know how loosing all your lifes in this game works] so i kept with the same ones only upgrading them when i could. this made me wonder if the other options were better or notm but never actually trying to see for myself.
i did have some slow down in the game a few times. mainly when i used that giant beem special. it slowed the entire game down 1/3. mayby my computers getting old but when ever i alot of shots where on screen i recieved miner slow down but slow down none the less. u did offer graphical options but im just commenting on my experience so no flaw on your part.
over all it was a great game that i wont revisit again. no sense of replay value except to use the other upgrades but the gameplay is to simple to warrent another play through.
its not every day you come across somthing like this...its sad really
nameless was made to be a game
pretty awsome and a wonderfull deep involving story that kept me on the edge of my seet. graphics were amazing like psxbox 981 couldnt keep up. game play was so fluid and responsive i felt as if i was the guy with a cripple on my back throwing crap at people. simply amzing
yeah but its good.
I really like the style in this. I dont know how you did it but the chopy cut out effect is really cool looking. also its not overly complex and it just feels right. you did what art is supposed to do so congrats.
looks like you made it on the front page again miss box. keep on keepn on.
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